#the back to back events and new stuff and lore every patch exhausted me i suppose
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Hey, just wanted to say that I really enjoyed reading through your limbus "Liveblog(?)" Always entertaining to see someone's first time through a PM game
Thanks! I've been immensely enjoying the game so far.
#fish asks#i've been trying to fill in the hole another gacha game has left and so far limbus has surprisingly been good!#i've been liking the story and all the sinners have captivated my attention with what is going on with all of them#the gameplay is interesting and pretty fun even though i thought it wasn't my thing in the first place#the sxf and the music slaps so hard#i like the violence and murder. hehehe#and grinding isn't that tedious as said other gacha game#you can quickly breeze through the dungeons if you have enough enkephalin to spare and all#i still love genshin and i have nothing against it but the burnout has hit me hard#the back to back events and new stuff and lore every patch exhausted me i suppose#its a big game and trying to keep up with all the stuff- even the characters and lore im fixated on just got tiring to me#i still look into the fandom sometimes but its not exactly the forefront of my interests any more#limbus is a breath of fresh air to me because yeah its tied with the other project moon games i don't feel the need to parse through twelve#dozen contexts for why this is this and that is that idk#my deepest apologies this turned into a rant about my genshin burnout lmao
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aight... here’s a pretty long yet tip-of-the-iceberg collection on my overall thoughts on bl3 now that i’ve finished the damn thing, every main mission & every sidequest (dynasty dash don’t interact).Â
obviously mega spoilers
the good
aside from that one infuriating difficulty spike when i arrived on promethea, i had a lot of fun playing. i found the gameplay a lot smoother than the others in the series (as it should be), i liked being able to climb stuff, i liked having an easy mode tbh!!
i really liked playing amara and i like the flexibility of action skills and being able to swap on the go without having to respec. the brawl tree ended up being very well suited to my type of play, it hindered me only during boss fights and even then at least i could switch to phasecast y’know
i had a lot of big fears about what this game would do and it managed to not do anything that makes me want to, like, burn and salt the earth, so that’s a win
i thought it was pretty funny! or at least on par with the other main games, which always kind of ride the line between funny and obnoxious and sometimes misstep
i enjoyed a lot of the cast, both new characters and characters who were returning but who i had no particular feelings about before, hammerlock, zer0 and ellie as particular examples
hammerlock and wainwright were cute af and it’s nice to see a gay couple in a triple-a gameÂ
thought the twins were fun and funny af i liked them. because fandom is Like That i was a little exhausted by troy before he even showed up but even then, like, idk i liked them as a duo and i liked the break from jack honestlyÂ
a lot of the new gun quirks were fun. i’m not like a big... gun person... but i found some cool ones i enjoyed playing with.Â
loved getting to see different planets, it was a nice break from pandora all the time. and skywell was super fun! love the low-grav playfulness from TPS without the infuriating oz kit nonsense
the little quality of life improvements from previous games were great, like fast travel from anywhere, auto-refilling ammo, etc
some of the side quests were really fun. i liked the ratch quest for rhys, the birthday party quest for mordecai, the claptrap dancing quest was sweet, the buff movie buff quest was fun, the quest where i killed grandpappy 2 seconds in and got a reward was funny as hell esp because i drove off a cliff by accident, etc
lots of people had really bad glitches and stuff but... honestly can’t relate the game ran very well for me. advantages to not marathoning it before they’ve released their first couple patches, i guess, lolÂ
the less good
i played a solo amara and there are some bosses that seem like they would’ve been pure hell to do alone... i was lucky and able to phone a friend for a lifeline in those scenarios (shoutout to @heavybreathingcatt and @valoscope) but if i couldn’t do that idk i would’ve just broken my controller in rage i guess lmaoÂ
why is resurrecting each other so hard? i don’t think i’ve ever done it successfully, because it takes too long and more importantly bc while i’m doing it some enemy will just toss a grenade or punch me and i get knocked away from the ally, rendering it useless
rest in peace maya, the best res AI in the whole damn game, got me through the rampager fight her damn self
there were a lot of characters and themes and ideas that i liked in theory more than in practice... because in practice they felt like a first draft. very often i felt like i liked a thing, and then on reflection thought about nine hundred ways it could’ve been better, deeper, more emotionally resonant, more developed, whatever.Â
the angel stuff was kinda nice but... also... my longest deepest sigh ever @ Poor Sad Jack Some People Terrorize Entire Planets And Abuse Their Daughters To Cope With Their Fridged Wife
like the siren lore... wish i coulda heard it without having to backtrack across every map post-game
while i found the game generally pretty funny, almost all the emotional scenes fell completely flat for me and there were a number of scenes that SHOULD have been emotional that just were notÂ
for eg i am actually not upset about maya or lilith dying (or turning into the moon as it were) -- i am ok with those beats for those characters, especially lilith getting a heroic sendoff. however... both of those scenes could’ve been more impactful than they were. maya’s i think was better than lilith’s, but both of them felt flatter, either in the moment or in the aftermath, than those characters deserved.Â
related: NPCs reacting to major events is fun. i liked to do the tour and check in with all my buds to get their couple custom lines after a big plot thing happened. HOWEVER... those lines are obviously timed which is *mostly* fine but in some cases really, really weird? the lines about maya should stay in rotation for a lot longer. ava shouldn’t go back to LOL LET’S STEAL two seconds after maya’s gone. i missed zer0′s maya lines entirely bc i didn’t track down zer0 on time lol. stuff like thatÂ
the bad
i miss my girls :( we really did keep only the white men huh
the last act felt severely underbaked. i have to wonder how many rewrites this game went through, and how much the back end was slapped together last minute, or cobbled together from various drafts. a lot of this felt very first or second draft, where the characters and themes are *there* but not refined at all, or they contradict each other. the family theme that goes basically nowhere and says nothing. the way the story handles atlas vs the way the story handles jakobs vs the way the story handles corporations writ large.Â
for the twins -- lack of proper emotional resonance or development for them is one of the biggest failures imo, because i think they WERE very enjoyable villains and the core concept of like... evil video game streamers is honestly on-brand and funny af for the franchise... but as soon as troy died everything went downhill? tyreen’s non-reaction to her brother dying isn’t even a reaction, it’s not even “tyreen doesn’t care she’s evil lol” which would’ve been a boring direction to take anyway) it’s just.... “we barely wrote a response don’t worry about it”. her endgame is to be a big monster because... she’s ... fame hungry? huh? her motivation fell apart.w whether they went with “troy and tyreen are shitty people who get caught up in a power struggle but ultimately love each other” OR “troy and tyreen are shitty people who turn against each other in individual bids for power” could both have been interesting stories but they did neither.Â
i’m def missing some echos on the twins which brings me to another thing i hate although it’s endemic to the series and not to bl3 specifically -- hiding important lore and characterization in random echos in random places on the map without even an indication of how many there are total, how many you’ve collected, where to find them... frustrating as hell. a lot of those echos are some of my favourite material in the game! at LEAST tell me “1 of 5 echos on this map” if you don’t wanna tell me where they are! why is major lore like the twins’ backstories hidden??????Â
and bc i haven’t heard them i don’t know if it’s fandom doing what fandom always does, or if it really is the game implying tyreen is The Evil Mastermind and troy is poor manipulated brother, but either way fuck that entire noise lmao of course the women of colour in the series are just Born Evil but jack and troy and whoever else are just Sad :( fuck off actuallyÂ
typhon... sucks... what an irritating character. irritating to retcon him in as The First Vault Hunter, irritating to have him talk about shit and sex all the time, irritating to have every established NPC be like oh wow my HERO typhon deleon what a HERO i LOVE him, irritating that we skate over his parenting failures, irritating that he has a fridged beloved wife, ESPECIALLY irritating he gets a memorial sidequest and maya didn’t . just. bad.
aurelia is evil now cause reasons... bad...Â
vaughn also bad lmao i can’t believe they made amara yell “blood feud”... disgusting...Â
the playable had no role in the story. they’re just a fly on the wall in every cut scene. this is whack in general, and a crit i can apply to all of the main borderlands games, however it is extremely jarring to play amara in a siren-heavy game and have no one acknowledge it.Â
OVERALL... I guess like a B-? Maybe a B. I had fun playing it and I’m still having fun running around in Mayhem Mode and I am def looking forward to the DLCs. Gameplay is great. But while I had hoped this installment would take the storytelling of the main games a step further, it actually felt like a step back in virtually every respect.Â
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